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Oh wow, this was really fun! I kinda wish that returning to the terminal room was less tedious, or at least that rooms didn't sometimes have bells you had to pass through (being able to grab a disk and leap into spikes to respawn at the terminal is a really cool mechanic).

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When I press enter on the start screen it doesn't work.

I'm on Chrome.

edit:It's just didn't work the first time I opened up the page.

how do i get hte green floppy dlisk

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So smart concept, hopefully there is a full version soon

Nice game! Good luck creating the full version

This was a really good concept, plus enjoyed the music too. Great Job

Took me a LONG time to figure out how to get to higher up in the green room. Great puzzle though!!

This is a really good game!

I'm working on porting this to Scratch.

(Scratch is a coding website where you can code with blocks. Click here to see it.)

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Two words: MORE LEVELSSSSS

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I think it couldn't be any better. You can't make a huge deal out of platformers nowadays. For a small little game it packs a big punch.

Could absolutely be a full game. Great work!

Quite a fun game. I only struggled cuz I'm a brainlet.

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This game is very creative and logical, and I would like to see a full release someday.

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i keep pressing enter and it dosent wor

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if you click on something outside of the game that happens

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but i did not press anything outside the game

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try reloading i had the same problem and that helped

Clever game. Well done!

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Amazing game I cant wait until the full release

hpw do i enter

I cant enter the game

I Got Stuck For A Little While But Eventually Figured It Out and That's What Makes A Good Puzzle Im Exited For The Full Game

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Seriously, the puzzle to get to the white room was THE BEST puzzle I've ever played in any video game. The feeling I got when I understood how to use every single room to reach the final floppy disk was just unexplainable. Fantastic game! :)

I love vibe of the game

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most have already said it, but as the game gets bigger, there will need to be some indication of important elements in the room other than just color. Keys are the only one that this build needs, but later mechanics might also need the indication. As for increasing complexity, routes that require going though different colored locks (and multiple rooms with the same colored key) can really make planning the route harder. An example would be to put an upwards exit in the green room, but then comes the complication of making sure players dont softlock themselves by falling from the top without the tools to get back up. maybe a reset button, or adopting the powerup systems of other metroidvanias?

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Very good!

Because your making this into a full game, I have just a few bits of small feedback because I'm too bad at game design to give you any big advice

- The crystal spikes in the first area don't really scream THIS IS GOING TO KILL YOU, so I ended up jumping into them quite a few times

_ There were quite a few times in the bubble area where I ended up falling down into the bubble elevator and being flung back up or accidentally jumping into it, so that should be altered a bit to make that less likely

- There should be some indicator for how the rooms link up, like colors corresponding with keys that are needed or are there

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"...colors corresponding with keys that are needed or are there" - but the game will then become very easy and part of the puzzle will just disappear. That doesn't make sense.

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A

Magnificent

Awesome

Zany

Imaginative

Neat

Game!

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One thing that would be good is if when you have all the rooms, if it were possible to attach all the rooms together, like you can in when you have one less than all of the rooms in the game

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One thing that would be really nice is if there was a way to see which keys are in which rooms. Maybe only if you've seen or grabbed them. I was able to remember it well enough, but it would have been helpful.

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This game is an absoloute banger

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This gives me "you have to win the game" vibes and I love it :)

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oh my god me too! that was actually the first thing I thought of when I saw it

I love that game! Definitely took a little inspiration in the art department, lol

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Woah! I love this game! Maybe make a longer, post-jam version?

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this is deffinitely one of best game jam games ive played

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This looks really good! And I love metroidvanias... But, I am colorblind. :-(

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This is awesome, but the browser version breaks if you hit the Escape key!

Edit: I CANT READ.

"Esc: End game"

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Congrats on making top 20 in the GMTK Jam! I wanted to reach out to ask if you would be interested in participating in an interview about your experience during the jam? Interviews are conducted over Discord and presented live on Twitch.

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Cool :) I love the art and music!

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A very cool game! Maybe the octopus could've had some animations, but other than that it's perfect, I like it!

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This idea was great. It was a puzzle game that didn't feel that much like a puzzle

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this game is so cool I love the octupus and his family and it makes me think there are lots of cool ways this concept could be used but it is showcase well good job :)